GanttSync vs. TeamGantt

Native Flutter vs. Web Wrappers. True Data Sovereignty.

GanttSync vs. TeamGantt: Why Flutter Developers shouldn't use Web-Based SaaS

When choosing a Gantt chart solution for your Flutter application, the architectural difference is critical. You are typically choosing between a Native Widget (GanttSync) and a Web-View Wrapper (TeamGantt/SaaS tools).

This distinction isn't just academic—it affects performance, user experience, and your ability to ship a premium product.

1. The "Native" Performance Gap

The "Web Port" Penalty

TeamGantt and similar SaaS tools are designed for the desktop browser. When "embedded" into a mobile app or a Flutter view, they rely on WebViews (Mini-Browsers). This introduces significant overhead:

  • Heavy DOM manipulation: Browser layouts are slow compared to Flutter's Skia rendering engine.
  • Input Lag: Touch events have to pass through the bridge to the WebView, causing noticeable delay.
  • INP Penalty: Google’s Interaction to Next Paint (INP) metric penalizes sluggish interfaces.

The GanttSync Advantage

GanttSync is 100% Native Dart.

  • 120 FPS Rendering: Utilizing Flutter's Impeller/Skia engine for buttery smooth scrolling.
  • Instant Touch Response: No bridges, no lag.
  • Zero Browser Bloat: Your app size stays small.

2. The "Sovereign" vs. "SaaS" Advantage

Data Sovereignty

TeamGantt requires you to store your project data on their servers. This is a dealbreaker for many enterprise applications with strict data privacy requirements.

GanttSync offers true Data Sovereignty:

  • Self-Hosted: Run the synchronization engine in your own cloud (AWS, Azure, GCP) or on-premise.
  • Air-Gapped Ready: Our single-binary architecture works perfectly in environments with no external internet access.
  • Enterprise Security: You own the keys, the database, and the network.

Offline-First Architecture

SaaS tools generally rely on a "stable internet connection" to function reliably. They might offer basic "sync on reconnect," but often fail with massive conflicts if multiple users edit offline.

GanttSync uses a CRDT (Conflict-free Replicated Data Type) Engine:

  • Hybrid Logical Clocks (HLCs): We track causality, not just wall-clock time, ensuring perfect merging of offline edits.
  • Mathematically Proven Convergence: Your data will always sync correctly, no matter how long a user has been offline.

3. Disruping the "Pro" Paywall

The SaaS Model

Competitors like TeamGantt monetize by feature-gating. You pay extra for:

  • Dependencies
  • Timelines
  • Resource Views
  • Critical Path Analysis

The FOSS Application Model

We believe the UI should be free.

  • Open Source Widget: The UI components (legacy_gantt_chart & legacy_pert_chart) are MIT licensed.
  • Free Features: Dependencies, filtering, sorting, and critical path math are all included in the free client libraries.
  • Monetize the Engine: We only charge for the Enterprise Synchronization Engine that powers real-time collaboration.

Technical Comparison

FeatureGanttSync EcosystemTeamGantt / SaaS
Rendering Engine⚡ Native Flutter (Skia/Impeller)🐢 HTML/DOM (WebView)
Frame Rate✅ 120 FPS❌ ~30-60 FPS (varies)
Offline Sync✅ Native CRDT Engine⚠️ Limited / "Sync on reconnect"
Deployment✅ Self-Hosted / Air-Gapped❌ SaaS Cloud Only
Cost Model✅ Free UI, Pay for Sync❌ Pay per user / "Pro" features
PERT/Network✅ Included (FOSS)❌ High-Tier Enterprise Only

Ready to build Native?

Don't compromise your user experience with a web wrapper. Build with the engine designed for Flutter.

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